A Special Word from OtherSide’s Paul Neurath

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A Special Word from OtherSide’s Paul Neurath

It probably comes as no surprise, but it’s taking longer than we’d hoped for Underworld Ascendant to come together. The release will extend beyond the original November 2016 date.

Our goal is to make a game that’s not only wonderfully fun and super polished, but also genuinely innovative. We’re pushing hard on the Improvisation Engine, going deep with making The Stygian Abyss feel like a living and breathing dynamic environment, on achieving the subtle interplay with the Faction politics, and more.

Innovating is hard work, and not an entirely predictable process. The team learned this lesson on the original Underworlds, and with Thief: The Dark Project and other games that pushed the envelope. We do feel that taking the time to make the game great is the right call.

Before we will be ready to share an updated release date, we want to get over the hump on the key innovations and know that they are working smoothly. In February, we expect to share a new Prototype build with Backers that shows much progress.

We are hugely appreciative of your patience and support, and in being part of seeing this game come to life.

A Rewarding Announcement

To thank our fans for their patience as we work to ensure Underworld Ascendant is everything it can be, we’re providing two gifts…

necropolis-early-concept

Early concept art of The Necropolis, where the Arch Lich Tyball rules.

First off, we’ve gone ahead and unlocked the current Stretch Goal for The Necropolis of The Ancients, a foreboding lower level location where the game’s most powerful Undead, hidden secrets, and rarest arcane treasure can be found.

We’ll also be providing to all Backers who have pledged for a digital copy of the game a bonus collection of seven, hi-res Underworld Ascendant wallpapers spotlighting the work of concept artist Robb (SHODAN, Garrett, Sander Cohen) Waters.

wallpaper-example

Visit your BackerKit account to access your wallpaper collection now.

With horrible creatures like these displayed on your desktop, you can ensure that Halloween lasts 365 days a year.