Glixel, Rolling Stone’s new game site, interviewed OtherSide’s Paul Neurath and Warren Spector about recently-released VR game Underworld Overlord and reinventing the immersive sim. “There’s a real sense that OtherSide is a group of developers who have come full circle on
Hello backers, Hope you’re all enjoying the year’s end with a virtual cornucopia of new, fun games. We have much to update you on this month! Let’s dive right in… Next Steps for Underworld Ascendant Our current efforts on Underworld
OtherSide Austin Studio Director Warren Spector took a short break from System Shock 3 to share thoughts about the early days of Ultima Underworld development and our plans for Underworld Ascendant. Here’s Warren: I’ve been excited about the prospect of
A Special Word from OtherSide’s Paul Neurath It probably comes as no surprise, but it’s taking longer than we’d hoped for Underworld Ascendant to come together. The release will extend beyond the original November 2016 date. Our goal is to
Hello backers, With the dog days of summer far behind, we’ve been busy planning elaborate Halloween costumes, loading up on pumpkin beer and cider, and unpacking warm clothes in preparation for the unpredictable seasonal wonders that Boston weather will soon
July 1st, 2014 – Boston, USA – OtherSide Entertainment, a new independent games studio, today announced its formation. Fronted by game pioneer Paul Neurath, OtherSide Entertainment revealed that its first title, Underworld Ascension™, will mark the return of the
GLIXEL: How the Makers of ‘System Shock’ and ‘Ultima Underworld’ Rediscovered Their Roots
Glixel, Rolling Stone’s new game site, interviewed OtherSide’s Paul Neurath and Warren Spector about recently-released VR game Underworld Overlord and reinventing the immersive sim. “There’s a real sense that OtherSide is a group of developers who have come full circle on
UPDATE: Next Steps for Underworld Ascendant & More
Hello backers, Hope you’re all enjoying the year’s end with a virtual cornucopia of new, fun games. We have much to update you on this month! Let’s dive right in… Next Steps for Underworld Ascendant Our current efforts on Underworld
GLIXEL: Blood, Sweat, and Dialogue Trees: How Games Writing Has Evolved
ICYMI – Our own Warren Spector talks about the past, present, and future of game writing with Glixel. CLICK HERE TO READ THE FULL ARTICLE AT GLIXEL
Warren Spector Speaks From The Abyss
OtherSide Austin Studio Director Warren Spector took a short break from System Shock 3 to share thoughts about the early days of Ultima Underworld development and our plans for Underworld Ascendant. Here’s Warren: I’ve been excited about the prospect of
A Special Word from OtherSide’s Paul Neurath
A Special Word from OtherSide’s Paul Neurath It probably comes as no surprise, but it’s taking longer than we’d hoped for Underworld Ascendant to come together. The release will extend beyond the original November 2016 date. Our goal is to
Underworld Ascendant at The Boston Festival of Indie Games
Hello backers, With the dog days of summer far behind, we’ve been busy planning elaborate Halloween costumes, loading up on pumpkin beer and cider, and unpacking warm clothes in preparation for the unpredictable seasonal wonders that Boston weather will soon
PC GAMER: PC classic commentary: Ultima Underworld with Paul Neurath
ICYMI – PC Gamer has a great video discussing Ultima Underworld with Paul Neurath. CLICK HERE TO WATCH THE VIDEO
EUROGAMER: Underworld RPG series returning with new game
ICYMI – Eurogamer has an article about OtherSide, “Veteran designer Paul Neurath has a new studio.” CLICK HERE TO READ THE FULL ARTICLE AT EUROGAMER
Games Pioneer Paul Neurath Forms OtherSide Entertainment and Announces its First Game, UNDERWORLD ASCENDANT
July 1st, 2014 – Boston, USA – OtherSide Entertainment, a new independent games studio, today announced its formation. Fronted by game pioneer Paul Neurath, OtherSide Entertainment revealed that its first title, Underworld Ascension™, will mark the return of the