UPDATE: The Doom Counter Ticks Down…
We’ve been working on a lot of systems, features, and levels behind the scenes as we get ready for launch. Here’s a sneak peek at what we’ve been working on:
TREACHERY AND DOOM
While the Backer Alpha featured areas that were filled with resources and fairly linear areas, don’t expect to be so lucky in the final Abyss…
We’ve been working on polishing up the many hallways and levels throughout the Abyss to make sure every turn is different from the last. You’ll need to think vertically to traverse some of these areas, and keep in mind where you are at all times. Many have been lost in the Abyss and have yet to return.
As you play Underworld Ascendant, you will notice that your actions and choices will affect the decaying world state.
Typhon stirs, and as his influence spreads across the Abyss, it will be up to you to stop him and limit his reach before it’s too late. The Stygian Abyss is an unforgiving environment, but perhaps with kindness and knowledge, you can stop that which threatens your world…
As a reminder, this is a good time to read up on our weekly updates, where we discuss questions brought up by active members.
UNDERWORLD ASCENDANT IN THE NEWS
We were featured on the cover with an exclusive article and interview in the Italian gaming magazine The Games Machine:
“An adventure that, 25 years after its birth, is still fresh, intriguing and engaging.”
If you need to catch up on our E3 news, also remember to check out our interviews here:
DualShockers Interview with Joe Fielder: Discussing Player Choice, Realized Worlds, and Influences
EPNdotTV Interview with Joe and Walter: Discussing Emergent Open-Ended Gameplay in UA (Video)
GameReactor Interview with Paul and Warren: How UA Takes Immersive Sims a “Little Further”
BACKER ALPHA & EXTERNAL PLAYTESTING
Thank you to everyone who submitted feedback through our Backer Alpha survey, and those of you who have volunteered to help us playtest Underworld Ascendant! Your feedback has been incredibly important to us, and nailing the feeling of the Abyss has been one of our highest priorities over the last few weeks.
Nearly 1,800 of you unlocked access to the Backer Alpha build last month, and we received over 80 detailed survey responses.
If any of you would like to continue playing Underworld Ascendant, or are a new fan and not a backer, we are still looking for external playtesters. (Note: Windows ONLY).
Sign-ups are available through our official Discord or OSE Forums. Join us to sign up for an exclusive biweekly playtesting opportunity and stay updated on our daily progress! Prior playtest experience is not required.
KICKSTARTER REWARDS SNEAK PEEK
On the community side, we’re nearly finished with the preparations for the physical orders.
Here’s a sneak peek at the 3D renders we made of the 4” figurines for LORE SEEKER ($300+) backers and above:
(From left to right: Resherak, Cabirus, and Aelita)
If you are a backer receiving physical goods and need to make adjustments to your shipping address, please make sure your BackerKit address is fully updated!
If you need to make a shipping address change, contact us as soon as possible at firstname.lastname@example.org with your BackerKit / Kickstarter email and pledge number.
The OtherSide Team
In Other News…
In case you missed it:
- July 2 #ScreenShotSaturday: In an Immersive Sim, you have to use your environment whenever you can… thanks for the arrows!
- TIM STELLMACH PICK – Nerds of a certain age will remember the tiny-box fantasy games Melee and Wizard (and the short-lived pre-GURPS RPG based on them, The Fantasy Trip). Steve Jackson finally got the rights back and is kickstarting a new edition of all of this.
- NightDive Studios reveals more concept art, screenshots, and “Adventure Alpha” details via PCGamer